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The die results are shown against the target (ie, the distance that you need to assault). A 2- in a column means a result of 2 or less; 2+ means 2 or more.
So for example if I wanted to assault 4", rolled a 5, 2, 1, I would reroll the 2 and the 1. If I rolled a 2, 1, 1, I would reroll all three. And obviously, if I succeeded, I wouldn't reroll at all!
Finally, the lines that read 'any other fail', can be collectively represented by rerolling the lowest two dice. So if I wanted an 8, rolled 4, 3, 3, I would reroll the 3, 3 and keep the 4.
I haven't tried printing it yet. My initial hope was that I could fit something like this on a playing card, to be a handy pocket assault guide; more design work required.
In the meantime, since I may not ever get around to doing it, hope this helps :)
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